weatherless...................69.46921% offense.......................36.95132% balance.......................28.59320% hyperoffense..................18.92343% sun...........................18.25076% rain..........................14.24704% stall......................... 8.87034% voltturn...................... 6.88220% semistall..................... 6.66172% multiweather.................. 3.30720% monotype...................... 2.22836% trickroom..................... 2.17860% tricksun...................... 1.76392% sand.......................... 1.28990% sunoffense.................... 1.10484% dragmag....................... 1.09917% rainoffense................... 0.85945% sunstall...................... 0.82456% monopsychic................... 0.71226% rainstall..................... 0.70836% monoflying.................... 0.61091% monoice....................... 0.41651% sandoffense................... 0.36893% choice........................ 0.36271% monofire...................... 0.17275% monosteel..................... 0.13254% trickrain..................... 0.12735% monowater..................... 0.10064% hail.......................... 0.05029% mononormal.................... 0.04688% monodark...................... 0.03060% monoelectric.................. 0.01901% hailoffense................... 0.00298% monofighting.................. 0.00275% monograss..................... 0.00247% monodragon.................... 0.00049% monoground.................... 0.00001% gravity....................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.068) -2.0|### |############## -1.5|######## |########### -1.0|############# |#################### -0.5|############################# |####################### 0.0|#################### |############################## +0.5|############ |######### +1.0|############ |####### +1.5|####### |## +2.0|###### |##### +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%