weatherless...................75.29125% offense.......................32.46167% balance.......................25.63625% hyperoffense..................18.58116% sun...........................16.28466% stall.........................14.08315% rain..........................10.37858% semistall..................... 9.23777% voltturn...................... 6.83200% trickroom..................... 3.99465% tricksun...................... 3.30313% dragmag....................... 3.06593% multiweather.................. 2.68345% monotype...................... 1.88694% monopsychic................... 0.98055% sunstall...................... 0.81946% sand.......................... 0.71053% sunoffense.................... 0.66821% monoice....................... 0.61905% rainoffense................... 0.30536% rainstall..................... 0.23417% monoflying.................... 0.20745% sandoffense................... 0.17102% trickrain..................... 0.16589% choice........................ 0.06990% monowater..................... 0.03506% monofire...................... 0.01938% hail.......................... 0.01843% mononormal.................... 0.01058% monosteel..................... 0.00845% monodark...................... 0.00629% monoelectric.................. 0.00275% hailoffense................... 0.00013% monograss..................... 0.00007% monofighting.................. 0.00006% monodragon.................... 0.00002% monoground.................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.056) -2.0|#### |############### -1.5|########## |###### -1.0|####### |############# -0.5|############################## |################# 0.0|############## |############################ +0.5|########## |### +1.0|############# |######## +1.5|########### |### +2.0|##### |########## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%