weatherless...................83.03197% offense.......................40.80121% balance.......................29.63898% hyperoffense..................18.08841% sun........................... 9.12537% semistall..................... 7.29286% monotype...................... 6.64001% rain.......................... 6.16762% batonpass..................... 4.19490% stall......................... 4.17854% sand.......................... 2.99137% voltturn...................... 2.67202% multiweather.................. 2.11514% monobug....................... 1.41806% monoghost..................... 1.26767% dragmag....................... 1.16727% mononormal.................... 1.08898% sunoffense.................... 1.02882% monopsychic................... 0.99476% hail.......................... 0.94301% monoflying.................... 0.87003% monodragon.................... 0.76078% rainoffense................... 0.68072% choice........................ 0.57633% monowater..................... 0.54360% monorock...................... 0.47770% monosteel..................... 0.41179% sandoffense................... 0.35650% monograss..................... 0.32200% sunstall...................... 0.24991% monopoison.................... 0.24725% monoground.................... 0.22027% monofire...................... 0.21496% monofairy..................... 0.17427% monoelectric.................. 0.15702% monodark...................... 0.14464% sandstall..................... 0.13977% hailoffense................... 0.12208% trapper....................... 0.10704% monoice....................... 0.10660% monofighting.................. 0.09023% rainstall..................... 0.07165% trickroom..................... 0.05440% fear.......................... 0.04644% tailwind...................... 0.03627% hailstall..................... 0.02256% swagplay...................... 0.01017% allweather.................... 0.00929% gravity....................... 0.00442% tricksun...................... 0.00265% trickrain..................... 0.00221% hailfear...................... 0.00177% Stalliness (mean: -0.150) -3.0|# |# -2.0|#### |########## -1.0|##################### |############################## 0.0|############################# |#################### +1.0|############ |###### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%