weatherless...................78.21418% balance.......................48.53568% offense.......................21.81365% voltturn......................17.10348% semistall.....................15.68155% sun...........................14.73755% stall......................... 9.89434% batonpass..................... 5.39395% sand.......................... 4.47379% hyperoffense.................. 4.07478% rain.......................... 2.71192% dragmag....................... 1.51525% sunstall...................... 1.05169% multiweather.................. 0.85413% monotype...................... 0.76996% hail.......................... 0.72967% sandstall..................... 0.33536% hailoffense................... 0.28771% monoghost..................... 0.24750% hailstall..................... 0.22148% mononormal.................... 0.17329% monobug....................... 0.15393% rainoffense................... 0.13060% sunoffense.................... 0.11024% monowater..................... 0.08734% choice........................ 0.06733% monodragon.................... 0.06446% monoflying.................... 0.06336% monograss..................... 0.05716% rainstall..................... 0.05154% monopsychic................... 0.05109% monoground.................... 0.03763% monosteel..................... 0.03221% fear.......................... 0.02880% sandoffense................... 0.02175% monofairy..................... 0.01803% trapper....................... 0.01436% monorock...................... 0.01273% monoelectric.................. 0.00731% swagplay...................... 0.00472% monofire...................... 0.00397% monopoison.................... 0.00313% trickroom..................... 0.00265% monodark...................... 0.00067% monoice....................... 0.00049% monofighting.................. 0.00017% tricksun...................... 0.00003% tailwind...................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% hailfear...................... 0.00000% Stalliness (mean: 0.508) -3.0| | -2.0|# |## -1.0|#### |############ 0.0|######################### |############################## +1.0|###################### |########### +2.0|###### |## +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%