weatherless...................71.12207% offense.......................54.82872% balance.......................29.59702% hyperoffense..................12.03574% sun...........................10.68616% rain.......................... 8.36725% sand.......................... 6.51542% monotype...................... 6.22465% monowater..................... 3.87831% hail.......................... 3.71527% trickroom..................... 3.17159% semistall..................... 2.23311% tailwind...................... 1.78710% stall......................... 1.30541% sunoffense.................... 0.94390% trickhail..................... 0.78778% dragmag....................... 0.55598% trapper....................... 0.50010% monofighting.................. 0.45598% monoelectric.................. 0.42858% multiweather.................. 0.40617% monofire...................... 0.35704% voltturn...................... 0.33596% monoflying.................... 0.25987% sandoffense................... 0.18547% hailstall..................... 0.15617% mononormal.................... 0.14900% monograss..................... 0.13191% gravity....................... 0.10698% monofairy..................... 0.09771% monobug....................... 0.09330% rainoffense................... 0.08793% batonpass..................... 0.08690% monoground.................... 0.08137% monopsychic................... 0.07561% rainstall..................... 0.07174% monorock...................... 0.05802% monoghost..................... 0.03166% monoice....................... 0.02935% tricksand..................... 0.02838% monodragon.................... 0.02726% monopoison.................... 0.02649% monodark...................... 0.02376% hailoffense................... 0.02190% sandstall..................... 0.01977% monosteel..................... 0.01945% tricksun...................... 0.00648% swagplay...................... 0.00637% Stalliness (mean: -0.228) |### -1.5|##### |###### -1.0|######## |############### -0.5|#################### |############################## 0.0|###################### |############### +0.5|########## |####### +1.0|### |# +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.68%