weatherless...................89.79467% offense.......................51.24986% balance.......................35.66008% hyperoffense.................. 8.28591% sand.......................... 5.15567% voltturn...................... 3.52639% sun........................... 3.44828% semistall..................... 2.90704% stall......................... 1.89711% rain.......................... 1.86921% monotype...................... 1.79109% multiweather.................. 0.82580% choice........................ 0.58029% hail.......................... 0.55797% sandstall..................... 0.43522% monobug....................... 0.25667% monowater..................... 0.22319% monograss..................... 0.18413% trickroom..................... 0.17297% monofighting.................. 0.15623% monoghost..................... 0.15623% monosteel..................... 0.14507% monodark...................... 0.13949% monoflying.................... 0.13949% monofire...................... 0.13949% sandoffense................... 0.13391% monopoison.................... 0.13391% monorock...................... 0.12275% sunoffense.................... 0.11159% dragmag....................... 0.10044% monoelectric.................. 0.10044% mononormal.................... 0.09486% monoground.................... 0.08928% monopsychic................... 0.08370% monodragon.................... 0.06138% monoice....................... 0.04464% sunstall...................... 0.03348% tailwind...................... 0.02232% trapper....................... 0.01674% rainstall..................... 0.01116% rainoffense................... 0.00558% monofairy..................... 0.00558% Stalliness (mean: -0.104) |# -1.5|## |####### -1.0|########### |################### -0.5|######################### |############################## 0.0|########################### |####################### +0.5|############## |############ +1.0|##### |## +1.5|# | +2.0| |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%