weatherless...................92.52898% offense.......................48.25625% balance.......................32.54730% hyperoffense..................11.78589% voltturn...................... 6.65751% sand.......................... 4.14662% stall......................... 3.87647% semistall..................... 3.53408% rain.......................... 2.28352% sun........................... 1.68415% sandstall..................... 0.80318% multiweather.................. 0.68919% trickroom..................... 0.25067% dragmag....................... 0.16861% sandoffense................... 0.13667% monotype...................... 0.11354% sunoffense.................... 0.06789% choice........................ 0.06756% hail.......................... 0.04592% monowater..................... 0.04449% tailwind...................... 0.03837% monobug....................... 0.03496% rainoffense................... 0.03364% sunstall...................... 0.03007% monosteel..................... 0.01592% monodark...................... 0.01116% monoflying.................... 0.00465% monoghost..................... 0.00450% monofire...................... 0.00092% monopsychic................... 0.00044% monograss..................... 0.00000% mononormal.................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.060) |# -1.5|### |######### -1.0|############# |####################### -0.5|##################### |############################## 0.0|##################### |################## +0.5|########## |################### +1.0|###### |## +1.5|## | +2.0| |# +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.54%