weatherless...................89.66890% offense.......................71.16757% balance.......................26.95735% sun........................... 3.92215% rain.......................... 3.40459% hail.......................... 1.91145% hyperoffense.................. 1.79634% sand.......................... 1.45914% multiweather.................. 0.36089% dragmag....................... 0.34405% tailwind...................... 0.12090% semistall..................... 0.07874% rainoffense................... 0.06114% sunoffense.................... 0.04871% voltturn...................... 0.03047% gravity....................... 0.02360% hailoffense................... 0.01725% sandoffense................... 0.00581% trapper....................... 0.00294% monotype...................... 0.00121% monowater..................... 0.00115% trickroom..................... 0.00091% batonpass..................... 0.00011% monoflying.................... 0.00006% mononormal.................... 0.00000% monopoison.................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.222) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################### |####################### -0.4|########################### |############################## -0.2|############################## |############################# 0.0|######################### |#################### +0.2|############### |########### +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%