weatherless...................90.00369% offense.......................71.18542% balance.......................26.99667% sun........................... 4.10507% rain.......................... 3.06556% hail.......................... 1.86079% hyperoffense.................. 1.73250% sand.......................... 1.32318% multiweather.................. 0.35818% dragmag....................... 0.34175% tailwind...................... 0.14831% semistall..................... 0.08540% rainoffense................... 0.06465% sunoffense.................... 0.05283% hailoffense................... 0.02635% voltturn...................... 0.02103% sandoffense................... 0.01420% gravity....................... 0.00368% trapper....................... 0.00145% monotype...................... 0.00052% monowater..................... 0.00052% trickroom..................... 0.00001% batonpass..................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.219) |# -1.2|# |## -1.0|### |###### -0.8|######### |############ -0.6|################## |####################### -0.4|############################ |############################# -0.2|############################## |############################## 0.0|########################## |#################### +0.2|############## |########### +0.4|######## |##### |## |# |# | more negative = more offensive, more positive = more stall one # = 0.36%