sun...........................70.33878% rain..........................65.29168% offense.......................59.76474% multiweather..................50.73793% balance.......................32.45969% weatherless...................14.41825% hyperoffense.................. 5.48104% semistall..................... 1.97653% tailwind...................... 1.57554% trickroom..................... 1.42782% tricksun...................... 1.14991% sunoffense.................... 1.12323% trickrain..................... 1.03497% sand.......................... 0.85728% rainoffense................... 0.83414% dragmag....................... 0.81292% monotype...................... 0.74827% choice........................ 0.50265% voltturn...................... 0.33373% stall......................... 0.31799% monoflying.................... 0.21723% hail.......................... 0.17179% monofairy..................... 0.10057% monowater..................... 0.09270% allweather.................... 0.06459% monodragon.................... 0.06283% mononormal.................... 0.06228% monosteel..................... 0.05417% trapper....................... 0.05036% monofighting.................. 0.04661% rainstall..................... 0.03600% sandoffense................... 0.03174% monopoison.................... 0.02954% tricksand..................... 0.02431% gravity....................... 0.02407% monograss..................... 0.02318% batonpass..................... 0.02174% monoice....................... 0.01883% sunstall...................... 0.01816% monopsychic................... 0.01297% monofire...................... 0.01159% monoghost..................... 0.01113% swagplay...................... 0.00434% monobug....................... 0.00325% sandstall..................... 0.00091% trickhail..................... 0.00087% monorock...................... 0.00075% monoelectric.................. 0.00047% monodark...................... 0.00009% monoground.................... 0.00008% hailstall..................... 0.00005% hailoffense................... 0.00000% Stalliness (mean: -0.180) | -1.5|## |### -1.0|########## |################### -0.5|######################### |############################## 0.0|###################### |################### +0.5|########## |######## +1.0|#### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.65%