sun...........................82.89280% rain..........................70.84113% offense.......................70.02641% multiweather..................59.74065% balance.......................24.39196% weatherless................... 5.82813% hyperoffense.................. 4.35729% trickroom..................... 2.68237% tricksun...................... 2.59113% trickrain..................... 2.25334% tailwind...................... 1.25951% choice........................ 1.11130% dragmag....................... 1.09501% semistall..................... 0.98859% sunoffense.................... 0.94433% rainoffense................... 0.34653% monotype...................... 0.25845% sand.......................... 0.24656% stall......................... 0.23576% voltturn...................... 0.15047% monoflying.................... 0.13610% hail.......................... 0.06596% mononormal.................... 0.03296% allweather.................... 0.03070% monowater..................... 0.01743% monofighting.................. 0.01614% monopoison.................... 0.01560% trapper....................... 0.01071% monosteel..................... 0.00966% monofairy..................... 0.00963% sandoffense................... 0.00905% monograss..................... 0.00812% batonpass..................... 0.00527% rainstall..................... 0.00502% monodragon.................... 0.00472% monoghost..................... 0.00258% gravity....................... 0.00188% monofire...................... 0.00185% monopsychic................... 0.00177% monoice....................... 0.00175% swagplay...................... 0.00054% sunstall...................... 0.00041% monobug....................... 0.00012% monorock...................... 0.00002% tricksand..................... 0.00002% monoelectric.................. 0.00001% hailstall..................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% monodark...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.290) | -1.5| |## -1.0|########### |##################### -0.5|############################## |############################## 0.0|################## |################ +0.5|###### |### +1.0|# |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.71%