weatherless...................78.30106% offense.......................46.39189% balance.......................40.69733% trickroom.....................14.45656% sun........................... 8.75385% hail.......................... 6.82066% hyperoffense.................. 6.21036% semistall..................... 5.33150% rain.......................... 4.01107% sand.......................... 3.62491% trickhail..................... 2.22286% monotype...................... 2.04960% tailwind...................... 1.96237% sunoffense.................... 1.44590% stall......................... 1.36891% multiweather.................. 1.01176% voltturn...................... 0.98928% monoice....................... 0.67733% batonpass..................... 0.61449% monopsychic................... 0.30270% monofire...................... 0.16833% monoelectric.................. 0.16211% monoflying.................... 0.15998% tricksun...................... 0.14954% trickrain..................... 0.11686% monofighting.................. 0.10764% mononormal.................... 0.10368% choice........................ 0.10237% dragmag....................... 0.09041% monopoison.................... 0.07937% monorock...................... 0.07540% monodark...................... 0.06632% monowater..................... 0.05662% monobug....................... 0.05497% gravity....................... 0.03806% hailstall..................... 0.03718% monofairy..................... 0.03189% rainstall..................... 0.02909% rainoffense................... 0.02159% monoground.................... 0.00326% sunstall...................... 0.00256% hailoffense................... 0.00172% sandstall..................... 0.00020% tricksand..................... 0.00002% monoghost..................... 0.00001% monograss..................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.005) |# -1.5|#### |### -1.0|######## |############## -0.5|########################### |############################## 0.0|######################## |########################### +0.5|##################### |############### +1.0|######## |##### +1.5|### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.52%