weatherless...................77.28320% balance.......................48.40733% offense.......................43.01941% trickroom.....................25.23425% hail..........................12.44326% trickhail..................... 7.53871% sun........................... 4.46692% hyperoffense.................. 4.27902% semistall..................... 4.19002% sand.......................... 4.05925% tailwind...................... 3.84698% rain.......................... 2.20940% monotype...................... 0.83188% voltturn...................... 0.60878% multiweather.................. 0.41427% monofire...................... 0.27143% sunoffense.................... 0.24783% tricksun...................... 0.20734% monopsychic................... 0.16156% monobug....................... 0.13782% dragmag....................... 0.12887% stall......................... 0.10422% gravity....................... 0.07175% monodark...................... 0.05939% monoelectric.................. 0.03971% monoice....................... 0.03704% choice........................ 0.03278% mononormal.................... 0.02977% monofighting.................. 0.02920% monopoison.................... 0.02707% monofairy..................... 0.02603% batonpass..................... 0.01876% hailstall..................... 0.00978% trickrain..................... 0.00890% monoflying.................... 0.00746% monowater..................... 0.00363% monorock...................... 0.00176% rainoffense................... 0.00087% sunstall...................... 0.00066% hailoffense................... 0.00010% monoground.................... 0.00002% rainstall..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% tricksand..................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.028) | -1.5|## |## -1.0|#### |######### -0.5|#################### |###################### 0.0|############ |############################## +0.5|################### |########### +1.0|### |### +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.72%