weatherless...................99.29359% balance.......................60.82874% semistall.....................18.57340% offense.......................15.96313% stall......................... 4.41075% batonpass..................... 3.60096% monotype...................... 0.88732% sun........................... 0.34459% sand.......................... 0.24121% hyperoffense.................. 0.22398% mononormal.................... 0.22398% monoflying.................... 0.20675% rain.......................... 0.18952% dragmag....................... 0.16368% monofire...................... 0.12922% monograss..................... 0.10338% multiweather.................. 0.06892% monoelectric.................. 0.06892% sandstall..................... 0.06030% monowater..................... 0.05169% monopoison.................... 0.05169% monofighting.................. 0.05169% monosteel..................... 0.04307% monobug....................... 0.03446% monopsychic................... 0.03446% monoice....................... 0.03446% monodark...................... 0.02584% monoghost..................... 0.01723% trapper....................... 0.01723% monoground.................... 0.01723% monodragon.................... 0.01723% Stalliness (mean: 0.552) -1.0|# |## -0.5|###### |########## 0.0|######################## |############################# +0.5|############################## |########################### +1.0|################### |################ +1.5|########## |### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.55%