weatherless...................99.95169% balance.......................58.33496% semistall.....................18.03216% offense.......................16.47856% stall......................... 6.74675% batonpass..................... 2.41074% hyperoffense.................. 0.40758% monotype...................... 0.10001% monowater..................... 0.07147% trapper....................... 0.06469% dragmag....................... 0.05101% sun........................... 0.03400% monoice....................... 0.01918% monoflying.................... 0.01918% sand.......................... 0.01431% monosteel..................... 0.00715% monoelectric.................. 0.00144% monograss..................... 0.00075% rain.......................... 0.00055% multiweather.................. 0.00055% sandstall..................... 0.00014% monofire...................... 0.00002% monodark...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.592) -1.0|# |## -0.5|######## |########## 0.0|################### |########################## +0.5|###################### |############################## +1.0|################# |################ +1.5|############ |## +2.0|###### | more negative = more offensive, more positive = more stall one # = 0.58%