rain..........................54.44862% hyperoffense..................50.20043% offense.......................35.89466% rainoffense...................35.02447% weatherless...................25.29689% sand..........................20.14551% stall.........................13.20911% rainstall.....................13.20911% sun........................... 5.38785% multiweather.................. 5.28121% balance....................... 0.69580% monowater..................... 0.41646% monotype...................... 0.41646% hail.......................... 0.00234% sandoffense................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.483) | -2.0| | -1.5|######## |############################## -1.0|## |########## -0.5|####### |######### 0.0| | +0.5| | +1.0| | +1.5| | +2.0| | +2.5|### more negative = more offensive, more positive = more stall one # = 1.31%