rain..........................57.59549% offense.......................38.68456% hyperoffense..................26.31578% rainoffense...................23.32265% balance.......................19.60646% sand..........................17.98366% sun...........................16.01755% semistall.....................11.00165% weatherless................... 7.84023% stall......................... 4.39154% rainstall..................... 4.39154% hail.......................... 4.18275% batonpass..................... 3.73731% multiweather.................. 3.61968% choice........................ 0.00984% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monotype...................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.068) | -1.5|######## |############################## -1.0|#### | -0.5|###### |############################# 0.0|################ |# +0.5| |###### +1.0|#################### |################ +1.5| |###### +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.70%