weatherless...................87.12121% offense.......................48.48485% hyperoffense..................39.39394% trickroom.....................12.12121% balance.......................11.36364% voltturn......................10.60606% hail.......................... 6.81818% sand.......................... 5.30303% monotype...................... 4.54545% batonpass..................... 2.27273% monobug....................... 1.51515% monoelectric.................. 0.75758% hailoffense................... 0.75758% monowater..................... 0.75758% stall......................... 0.75758% mononormal.................... 0.75758% rain.......................... 0.75758% monodragon.................... 0.75758% Stalliness (mean: -0.745) -1.5|######## |############### -1.0|############################## |########### -0.5|############## |### 0.0|#### |# +0.5|######### | +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.06%