weatherless...................70.08229% offense.......................51.69442% balance.......................36.65802% sun...........................19.58709% sand.......................... 8.43571% rain.......................... 5.88008% hyperoffense.................. 5.68777% semistall..................... 4.55274% multiweather.................. 4.34961% voltturn...................... 1.45612% monotype...................... 1.43810% stall......................... 1.40706% sunoffense.................... 0.78373% dragmag....................... 0.69692% hail.......................... 0.66954% trickroom..................... 0.28498% sunstall...................... 0.27387% sandoffense................... 0.24815% monofire...................... 0.20921% rainoffense................... 0.18075% mononormal.................... 0.15393% monoflying.................... 0.15208% monowater..................... 0.14670% choice........................ 0.13343% monopsychic................... 0.12843% monorock...................... 0.10953% monodragon.................... 0.09962% sandstall..................... 0.09809% monobug....................... 0.08617% monograss..................... 0.07965% monosteel..................... 0.07939% monodark...................... 0.07330% monofighting.................. 0.07059% monoground.................... 0.06857% monoghost..................... 0.06115% monoelectric.................. 0.05950% monofairy..................... 0.05366% monoice....................... 0.04857% monopoison.................... 0.04325% tricksand..................... 0.03561% hailoffense................... 0.03155% tailwind...................... 0.02699% rainstall..................... 0.01919% allweather.................... 0.00594% trapper....................... 0.00362% hailstall..................... 0.00267% gravity....................... 0.00206% tricksun...................... 0.00185% trickhail..................... 0.00133% Stalliness (mean: -0.066) |# -1.5|# |#### -1.0|########### |##################### -0.5|############################# |############################## 0.0|########################### |######################## +0.5|################## |############ +1.0|######## |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%