weatherless...................65.40165% offense.......................45.16646% balance.......................42.14785% sun...........................26.97781% sand.......................... 6.03441% semistall..................... 5.73567% hyperoffense.................. 4.39861% rain.......................... 3.30763% stall......................... 2.55140% voltturn...................... 2.01977% multiweather.................. 1.77842% sunoffense.................... 1.39396% sunstall...................... 0.82579% monotype...................... 0.64595% trickroom..................... 0.41224% dragmag....................... 0.35751% monofire...................... 0.23278% sandstall..................... 0.15306% rainoffense................... 0.14150% hail.......................... 0.12444% sandoffense................... 0.11384% tricksand..................... 0.08620% monoflying.................... 0.06433% choice........................ 0.05131% monorock...................... 0.04348% mononormal.................... 0.03977% monoelectric.................. 0.03814% monowater..................... 0.03321% monoghost..................... 0.02717% monograss..................... 0.02305% monodark...................... 0.02242% monobug....................... 0.02150% monopsychic................... 0.02013% monofighting.................. 0.01862% monosteel..................... 0.01689% monoground.................... 0.01622% tailwind...................... 0.01456% monoice....................... 0.01249% monodragon.................... 0.01236% rainstall..................... 0.01017% monofairy..................... 0.00802% monopoison.................... 0.00736% allweather.................... 0.00367% trickhail..................... 0.00356% hailoffense................... 0.00294% trapper....................... 0.00254% gravity....................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.050) | -1.5|# |#### -1.0|########### |#################### -0.5|############################# |############################## 0.0|############################ |############################## +0.5|######################## |################ +1.0|############ |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%