weatherless...................89.40661% offense.......................49.74103% balance.......................31.54942% hyperoffense..................13.69690% hail.......................... 4.96421% voltturn...................... 4.05328% semistall..................... 3.53435% rain.......................... 2.79331% sun........................... 2.48957% stall......................... 1.47830% monotype...................... 1.17875% sunoffense.................... 0.86828% rainoffense................... 0.61325% sand.......................... 0.44107% hailoffense................... 0.39370% trickroom..................... 0.39116% choice........................ 0.34712% mononormal.................... 0.33099% monoice....................... 0.16318% monofighting.................. 0.11685% trickhail..................... 0.10587% monorock...................... 0.09347% multiweather.................. 0.08789% monobug....................... 0.08211% monowater..................... 0.07452% monograss..................... 0.06832% monopoison.................... 0.06297% hailstall..................... 0.06235% monofire...................... 0.06226% monoflying.................... 0.05851% tailwind...................... 0.04237% monopsychic................... 0.03706% monoghost..................... 0.03015% monoelectric.................. 0.02637% sandoffense................... 0.02207% monodark...................... 0.01816% monoground.................... 0.01767% monosteel..................... 0.01321% monofairy..................... 0.00957% trapper....................... 0.00484% monodragon.................... 0.00483% fear.......................... 0.00347% sandstall..................... 0.00320% tricksun...................... 0.00289% rainstall..................... 0.00288% gravity....................... 0.00145% dragmag....................... 0.00128% sunstall...................... 0.00091% sandfear...................... 0.00074% trickrain..................... 0.00035% Stalliness (mean: -0.216) |# -2.0|# |### -1.5|##### |########## -1.0|############### |###################### -0.5|####################### |############################## 0.0|########################## |##################### +0.5|############### |########## +1.0|###### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.51%