weatherless...................85.46130% offense.......................40.84538% balance.......................33.64545% hyperoffense..................17.77173% hail.......................... 8.78605% voltturn...................... 8.67255% semistall..................... 4.00776% stall......................... 3.72968% rain.......................... 3.10168% sun........................... 2.36426% hailoffense................... 1.78271% rainoffense................... 1.75945% sunoffense.................... 1.55493% monotype...................... 0.53661% trickroom..................... 0.44091% mononormal.................... 0.33882% sand.......................... 0.30980% trickhail..................... 0.21508% choice........................ 0.18868% monofighting.................. 0.11237% hailstall..................... 0.06368% monoice....................... 0.03981% multiweather.................. 0.02295% monorock...................... 0.01504% monobug....................... 0.01308% tailwind...................... 0.01014% monopoison.................... 0.00572% monograss..................... 0.00392% monowater..................... 0.00269% monopsychic................... 0.00205% monoflying.................... 0.00109% monoelectric.................. 0.00084% monoghost..................... 0.00045% monosteel..................... 0.00044% sandstall..................... 0.00039% monoground.................... 0.00023% sandoffense................... 0.00021% monofire...................... 0.00020% gravity....................... 0.00011% monodark...................... 0.00008% tricksun...................... 0.00004% trapper....................... 0.00002% rainstall..................... 0.00000% sunstall...................... 0.00000% fear.......................... 0.00000% dragmag....................... 0.00000% sandfear...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.173) |# -2.0|##### |###### -1.5|############ |########## -1.0|############### |######################## -0.5|#################### |############################## 0.0|######################## |####################### +0.5|###################### |######### +1.0|############## |#### +1.5|# |# +2.0|## |## more negative = more offensive, more positive = more stall one # = 0.44%