weatherless...................92.73045% offense.......................47.86538% balance.......................33.59382% hyperoffense..................12.42281% semistall..................... 4.63828% voltturn...................... 4.30378% rain.......................... 3.25092% monotype...................... 2.19278% sun........................... 1.85264% sand.......................... 1.55867% stall......................... 1.47971% trickroom..................... 0.83538% choice........................ 0.75607% hail.......................... 0.71659% mononormal.................... 0.66301% rainoffense................... 0.52731% monoelectric.................. 0.29855% monobug....................... 0.26154% monowater..................... 0.25661% sunoffense.................... 0.23264% monoice....................... 0.18858% monoflying.................... 0.17307% dragmag....................... 0.12478% multiweather.................. 0.10715% monopsychic................... 0.10222% monograss..................... 0.09693% monorock...................... 0.07014% tailwind...................... 0.06486% hailstall..................... 0.06450% monopoison.................... 0.05499% monoghost..................... 0.05287% monofire...................... 0.04265% monoground.................... 0.04089% monofairy..................... 0.03102% gravity....................... 0.02397% sandstall..................... 0.02185% monodragon.................... 0.02009% rainstall..................... 0.01798% monodark...................... 0.01762% sandoffense................... 0.01480% monosteel..................... 0.01163% sunstall...................... 0.01022% monofighting.................. 0.00811% hailoffense................... 0.00634% trapper....................... 0.00458% tricksand..................... 0.00176% trickrain..................... 0.00141% Stalliness (mean: -0.164) -2.0|# |## -1.5|###### |########## -1.0|################ |###################### -0.5|############################ |############################## 0.0|############################## |########################## +0.5|################# |############ +1.0|######### |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%