weatherless...................92.78933% offense.......................47.74935% balance.......................33.30660% hyperoffense..................12.73257% voltturn...................... 4.86681% semistall..................... 4.72358% rain.......................... 3.20932% sand.......................... 1.81133% sun........................... 1.61231% monotype...................... 1.60281% stall......................... 1.48790% trickroom..................... 0.88154% choice........................ 0.76053% hail.......................... 0.69173% rainoffense................... 0.57307% mononormal.................... 0.41496% sunoffense.................... 0.22791% monowater..................... 0.22354% monoelectric.................. 0.22141% monobug....................... 0.18766% monoice....................... 0.18665% dragmag....................... 0.13733% monoflying.................... 0.11476% multiweather.................. 0.11206% hailstall..................... 0.07439% tailwind...................... 0.06212% monograss..................... 0.06129% monopsychic................... 0.06061% monorock...................... 0.04861% monopoison.................... 0.04150% monoghost..................... 0.03471% monofire...................... 0.02643% monoground.................... 0.02609% gravity....................... 0.02527% sandstall..................... 0.02277% monofairy..................... 0.01717% monodragon.................... 0.01710% sandoffense................... 0.01465% rainstall..................... 0.01441% monodark...................... 0.01331% monosteel..................... 0.00702% monofighting.................. 0.00521% sunstall...................... 0.00515% hailoffense................... 0.00371% trapper....................... 0.00263% tricksand..................... 0.00121% trickrain..................... 0.00096% Stalliness (mean: -0.165) -2.0|# |## -1.5|###### |########## -1.0|################ |###################### -0.5|############################ |############################## 0.0|############################# |########################## +0.5|################# |############ +1.0|######### |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%