weatherless...................80.18900% offense.......................56.10905% balance.......................34.42041% sun........................... 7.51877% rain.......................... 7.43217% hyperoffense.................. 6.68208% sand.......................... 3.44713% hail.......................... 2.73426% semistall..................... 2.51542% voltturn...................... 2.46901% multiweather.................. 1.29269% batonpass..................... 1.05205% dragmag....................... 0.47213% sunoffense.................... 0.40284% rainoffense................... 0.30245% stall......................... 0.27304% tailwind...................... 0.10587% sandoffense................... 0.07751% hailoffense................... 0.06436% choice........................ 0.03792% sandstall..................... 0.02260% rainstall..................... 0.01636% sunstall...................... 0.01106% hailstall..................... 0.00644% trapper....................... 0.00269% allweather.................... 0.00020% trickroom..................... 0.00009% Stalliness (mean: -0.167) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%