weatherless...................80.17765% offense.......................56.15884% balance.......................34.36358% sun........................... 7.52163% rain.......................... 7.43917% hyperoffense.................. 6.70662% sand.......................... 3.44784% hail.......................... 2.73292% semistall..................... 2.50020% voltturn...................... 2.47065% multiweather.................. 1.29132% batonpass..................... 1.04688% dragmag....................... 0.47148% sunoffense.................... 0.40358% rainoffense................... 0.30386% stall......................... 0.27076% tailwind...................... 0.10651% sandoffense................... 0.07836% hailoffense................... 0.06473% choice........................ 0.03832% sandstall..................... 0.02257% rainstall..................... 0.01638% sunstall...................... 0.01090% hailstall..................... 0.00650% trapper....................... 0.00281% allweather.................... 0.00018% trickroom..................... 0.00010% Stalliness (mean: -0.168) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%