weatherless...................80.11321% offense.......................56.04550% balance.......................34.58886% rain.......................... 7.66267% sun........................... 7.37595% hyperoffense.................. 6.81468% sand.......................... 3.52674% hail.......................... 2.73931% voltturn...................... 2.38369% semistall..................... 2.29688% multiweather.................. 1.39739% batonpass..................... 1.03860% dragmag....................... 0.45461% sunoffense.................... 0.37765% rainoffense................... 0.34444% stall......................... 0.25407% tailwind...................... 0.10955% sandoffense................... 0.08821% hailoffense................... 0.06632% choice........................ 0.04775% sandstall..................... 0.03784% sunstall...................... 0.01257% rainstall..................... 0.00675% trapper....................... 0.00498% hailstall..................... 0.00391% allweather.................... 0.00001% trickroom..................... 0.00000% Stalliness (mean: -0.168) -1.5|## |##### -1.0|########### |################### -0.5|########################## |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%