weatherless...................78.16970% offense.......................56.74354% balance.......................38.30576% sun........................... 9.28389% rain.......................... 8.19482% tailwind...................... 5.15601% hyperoffense.................. 3.88819% sand.......................... 3.25811% hail.......................... 2.62663% multiweather.................. 1.50010% semistall..................... 1.03578% voltturn...................... 0.98968% dragmag....................... 0.43700% trickroom..................... 0.32068% sunoffense.................... 0.27399% rainoffense................... 0.19820% batonpass..................... 0.05813% sandoffense................... 0.04329% hailoffense................... 0.02872% stall......................... 0.02674% tricksun...................... 0.01988% trickrain..................... 0.01644% tricksand..................... 0.01105% trickhail..................... 0.00545% trapper....................... 0.00275% rainstall..................... 0.00233% sandstall..................... 0.00191% sunstall...................... 0.00102% hailstall..................... 0.00076% allweather.................... 0.00009% Stalliness (mean: -0.133) -1.5|# |## -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |####################### +0.5|############## |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%