weatherless...................78.31085% offense.......................56.54389% balance.......................38.35688% sun........................... 9.33944% rain.......................... 7.97201% tailwind...................... 5.09600% hyperoffense.................. 4.03406% sand.......................... 3.07483% hail.......................... 2.72058% multiweather.................. 1.40240% semistall..................... 1.03649% voltturn...................... 0.96622% dragmag....................... 0.38260% trickroom..................... 0.33750% sunoffense.................... 0.28927% rainoffense................... 0.19373% batonpass..................... 0.04244% sandoffense................... 0.03723% trickrain..................... 0.03401% stall......................... 0.02868% tricksand..................... 0.02125% hailoffense................... 0.01756% tricksun...................... 0.01322% trickhail..................... 0.00879% trapper....................... 0.00670% sandstall..................... 0.00174% hailstall..................... 0.00167% rainstall..................... 0.00027% allweather.................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.130) -1.5|# |### -1.0|####### |############## -0.5|###################### |############################## 0.0|############################## |###################### +0.5|############## |####### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%