weatherless...................96.91596% offense.......................49.07135% balance.......................34.94582% hyperoffense.................. 8.72946% semistall..................... 5.43683% voltturn...................... 4.04865% stall......................... 1.81654% rain.......................... 1.34103% trickroom..................... 1.23394% monotype...................... 1.18918% sun........................... 0.91346% hail.......................... 0.73125% choice........................ 0.71687% dragmag....................... 0.58580% rainoffense................... 0.43635% mononormal.................... 0.24695% sunoffense.................... 0.21658% monofighting.................. 0.16064% sand.......................... 0.13107% monopsychic................... 0.11668% monowater..................... 0.11189% monoghost..................... 0.10949% monoelectric.................. 0.08551% monodark...................... 0.08471% monorock...................... 0.07352% monoflying.................... 0.06793% monopoison.................... 0.04955% monobug....................... 0.03277% multiweather.................. 0.03277% monoground.................... 0.03117% rainstall..................... 0.02957% monofire...................... 0.02877% monoice....................... 0.02717% monograss..................... 0.02238% hailoffense................... 0.01838% hailstall..................... 0.01758% tailwind...................... 0.01439% monodragon.................... 0.01359% monosteel..................... 0.01359% gravity....................... 0.00959% trapper....................... 0.00799% monofairy..................... 0.00719% sandstall..................... 0.00639% trickhail..................... 0.00559% sunstall...................... 0.00160% Stalliness (mean: -0.077) -2.0| |# -1.5|### |####### -1.0|########### |################# -0.5|###################### |############################## 0.0|########################## |##################### +0.5|############### |########## +1.0|####### |#### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%