weatherless...................96.78913% offense.......................44.09221% balance.......................34.74158% semistall..................... 9.95616% hyperoffense.................. 8.16425% voltturn...................... 6.41759% stall......................... 3.04581% rain.......................... 2.27741% rainoffense................... 1.79331% trickroom..................... 1.47457% dragmag....................... 1.06698% hail.......................... 0.55790% choice........................ 0.54728% sun........................... 0.36037% monotype...................... 0.29281% monowater..................... 0.07281% sand.......................... 0.06805% monopsychic................... 0.06093% multiweather.................. 0.05287% mononormal.................... 0.04483% sunoffense.................... 0.03649% hailstall..................... 0.03418% monoghost..................... 0.03261% monodark...................... 0.03107% monofighting.................. 0.02360% rainstall..................... 0.01668% trapper....................... 0.01222% monoelectric.................. 0.01010% monorock...................... 0.00586% monoice....................... 0.00507% monopoison.................... 0.00497% hailoffense................... 0.00325% gravity....................... 0.00187% monobug....................... 0.00160% monodragon.................... 0.00116% monoground.................... 0.00090% monofairy..................... 0.00057% monoflying.................... 0.00055% tailwind...................... 0.00048% monofire...................... 0.00009% monosteel..................... 0.00009% monograss..................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.063) -2.0| |# -1.5|## |######### -1.0|######## |################ -0.5|################### |############################## 0.0|######################### |################## +0.5|################# |############# +1.0|########## |####### +1.5|###### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%