weatherless...................97.21278% offense.......................38.80239% balance.......................33.91306% semistall.....................15.06754% voltturn...................... 7.14195% hyperoffense.................. 6.58255% stall......................... 5.63447% trickroom..................... 2.32737% rain.......................... 1.91908% rainoffense................... 1.46082% dragmag....................... 0.90190% hail.......................... 0.70766% choice........................ 0.23316% sun........................... 0.15824% monotype...................... 0.15432% mononormal.................... 0.06168% hailstall..................... 0.03747% monodark...................... 0.02637% monowater..................... 0.02140% sunoffense.................... 0.01825% monoghost..................... 0.01442% monopsychic................... 0.01323% monoelectric.................. 0.00995% sand.......................... 0.00931% multiweather.................. 0.00708% monofighting.................. 0.00597% rainstall..................... 0.00429% monorock...................... 0.00183% hailoffense................... 0.00146% monoice....................... 0.00100% trapper....................... 0.00081% monopoison.................... 0.00059% gravity....................... 0.00039% monoground.................... 0.00014% monodragon.................... 0.00011% monobug....................... 0.00008% tailwind...................... 0.00006% monofairy..................... 0.00005% monoflying.................... 0.00003% monosteel..................... 0.00001% monofire...................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.247) -2.0| |## -1.5|## |######## -1.0|##### |################# -0.5|################ |########################## 0.0|############################## |############### +0.5|################## |################ +1.0|############### |############ +1.5|########### |### +2.0|# |### +2.5|### more negative = more offensive, more positive = more stall one # = 0.49%