weatherless...................97.03126% offense.......................50.92072% balance.......................34.78642% hyperoffense.................. 8.86966% voltturn...................... 4.94790% semistall..................... 4.09664% stall......................... 1.32655% trickroom..................... 1.02736% monotype...................... 1.02005% hail.......................... 0.96764% rain.......................... 0.96399% sun........................... 0.92438% dragmag....................... 0.70684% choice........................ 0.66358% rainoffense................... 0.24191% mononormal.................... 0.16513% sunoffense.................... 0.15599% sand.......................... 0.13710% monofighting.................. 0.12370% monowater..................... 0.11212% monopsychic................... 0.10298% monopoison.................... 0.09689% monoghost..................... 0.08409% monoflying.................... 0.06764% monorock...................... 0.06581% hailoffense................... 0.06093% monoelectric.................. 0.06033% monobug....................... 0.04814% hailstall..................... 0.04753% monofire...................... 0.04753% monoice....................... 0.03961% monograss..................... 0.03778% monoground.................... 0.02864% trickhail..................... 0.02742% monodark...................... 0.02681% multiweather.................. 0.02437% trapper....................... 0.01584% rainstall..................... 0.01341% tailwind...................... 0.01219% tricksun...................... 0.00975% sandstall..................... 0.00792% monofairy..................... 0.00670% gravity....................... 0.00609% monodragon.................... 0.00548% monosteel..................... 0.00366% trickrain..................... 0.00183% sandoffense................... 0.00122% tricksand..................... 0.00061% Stalliness (mean: -0.117) |# -1.5|### |####### -1.0|########### |################# -0.5|####################### |############################## 0.0|########################### |###################### +0.5|############### |########## +1.0|##### |### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.56%