weatherless...................97.13736% offense.......................50.26018% balance.......................35.16936% hyperoffense.................. 8.78015% voltturn...................... 5.54370% semistall..................... 4.41315% stall......................... 1.37715% trickroom..................... 1.01774% hail.......................... 1.00244% rain.......................... 0.93763% sun........................... 0.82777% dragmag....................... 0.82176% monotype...................... 0.81322% choice........................ 0.62341% rainoffense................... 0.29098% sunoffense.................... 0.15231% mononormal.................... 0.12480% sand.......................... 0.11439% monofighting.................. 0.10807% hailoffense................... 0.09631% monopsychic................... 0.08854% monopoison.................... 0.08176% monowater..................... 0.08104% monoghost..................... 0.07056% monoflying.................... 0.04825% monorock...................... 0.04580% monoelectric.................. 0.04527% monobug....................... 0.04043% monofire...................... 0.03550% monoice....................... 0.02939% monograss..................... 0.02737% trickhail..................... 0.02733% monoground.................... 0.02185% hailstall..................... 0.02171% monodark...................... 0.02028% multiweather.................. 0.01959% trapper....................... 0.01430% rainstall..................... 0.01203% tailwind...................... 0.01064% sandstall..................... 0.00884% tricksun...................... 0.00828% gravity....................... 0.00571% monodragon.................... 0.00515% monofairy..................... 0.00487% monosteel..................... 0.00231% trickrain..................... 0.00128% sandoffense................... 0.00115% tricksand..................... 0.00043% Stalliness (mean: -0.103) |# -1.5|### |####### -1.0|########### |################# -0.5|###################### |############################## 0.0|########################### |###################### +0.5|############### |########### +1.0|##### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.56%