weatherless...................79.36970% offense.......................46.21292% balance.......................32.62712% sand..........................10.72564% hyperoffense..................10.51377% semistall..................... 5.90572% voltturn...................... 4.84640% sun........................... 4.84640% stall......................... 4.74047% rain.......................... 3.20445% hail.......................... 2.09216% monotype...................... 1.64195% sunoffense.................... 1.16525% rainoffense................... 1.03284% sandstall..................... 0.74153% choice........................ 0.60911% trickroom..................... 0.50318% dragmag....................... 0.39725% monoelectric.................. 0.34428% monorock...................... 0.29131% multiweather.................. 0.23835% mononormal.................... 0.18538% monowater..................... 0.15890% monoice....................... 0.15890% monobug....................... 0.13242% monodark...................... 0.10593% monoghost..................... 0.07945% sandoffense................... 0.05297% monopsychic................... 0.05297% trickrain..................... 0.05297% monoground.................... 0.05297% tricksand..................... 0.05297% monofire...................... 0.05297% monopoison.................... 0.02648% monosteel..................... 0.02648% monofighting.................. 0.02648% trickhail..................... 0.02648% hailoffense................... 0.02648% hailstall..................... 0.02648% Stalliness (mean: -0.031) |### -1.5|#### |######### -1.0|############ |################### -0.5|######################## |############################## 0.0|###################### |###################### +0.5|################ |############## +1.0|####### |##### +1.5|#### |##### +2.0|# | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.50%