weatherless...................78.54045% offense.......................44.57696% balance.......................32.55728% sand..........................12.24883% hyperoffense..................10.30922% semistall..................... 6.71473% stall......................... 5.84182% voltturn...................... 4.83006% sun........................... 4.36312% rain.......................... 3.12081% hail.......................... 1.90417% monotype...................... 1.33898% rainoffense................... 1.24253% sunoffense.................... 1.07411% sandstall..................... 0.96393% choice........................ 0.64883% dragmag....................... 0.43050% trickroom..................... 0.36915% monoelectric.................. 0.30739% monorock...................... 0.29942% multiweather.................. 0.17737% monowater..................... 0.13379% monoice....................... 0.11118% mononormal.................... 0.09950% monodark...................... 0.08868% monoghost..................... 0.08379% monobug....................... 0.07297% trickrain..................... 0.04876% monofire...................... 0.04876% tricksand..................... 0.04537% monoground.................... 0.03627% monopsychic................... 0.03627% sandoffense................... 0.03569% hailstall..................... 0.03413% hailoffense................... 0.02381% monofighting.................. 0.02096% monopoison.................... 0.01813% trickhail..................... 0.01813% monosteel..................... 0.01503% Stalliness (mean: 0.013) |### -1.5|#### |######### -1.0|########### |################### -0.5|####################### |############################## 0.0|###################### |##################### +0.5|################ |############## +1.0|######## |###### +1.5|##### |###### +2.0|# | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.49%