weatherless...................92.97660% offense.......................47.04814% stall.........................29.83346% balance.......................21.36687% voltturn......................12.01932% sun........................... 4.23412% sand.......................... 2.13551% hyperoffense.................. 1.17444% hail.......................... 0.61415% semistall..................... 0.57708% sunoffense.................... 0.55209% dragmag....................... 0.28915% rain.......................... 0.05611% multiweather.................. 0.01649% choice........................ 0.00376% trickroom..................... 0.00096% rainoffense................... 0.00046% monotype...................... 0.00005% monoice....................... 0.00005% sandstall..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.511) | -1.5| |# -1.0|### |######## -0.5|######### |############################## 0.0|############# |####### +0.5|#### |## +1.0|# | +1.5|# |#################### +2.0| | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.89%