offense.......................53.92946% weatherless...................50.27527% sun...........................36.80321% balance.......................22.32540% rain..........................20.72366% hyperoffense..................19.61972% multiweather..................13.22591% sunoffense.................... 5.64918% sand.......................... 5.06571% monotype...................... 2.94700% semistall..................... 2.75336% rainoffense................... 1.49719% stall......................... 1.37206% batonpass..................... 1.36934% dragmag....................... 1.34884% hail.......................... 0.65648% voltturn...................... 0.47892% sunstall...................... 0.39822% sandoffense................... 0.39387% mononormal.................... 0.34183% choice........................ 0.33360% monowater..................... 0.30820% monofire...................... 0.25546% monodragon.................... 0.24451% monoflying.................... 0.23014% monobug....................... 0.22540% monopsychic................... 0.22074% monosteel..................... 0.21189% monodark...................... 0.21103% monoghost..................... 0.20109% monofighting.................. 0.17196% monofairy..................... 0.13507% monorock...................... 0.11526% monograss..................... 0.10501% monopoison.................... 0.10315% trapper....................... 0.09476% monoelectric.................. 0.08000% trickroom..................... 0.07254% rainstall..................... 0.06486% monoground.................... 0.06245% monoice....................... 0.04971% sandstall..................... 0.04816% hailoffense................... 0.03472% tailwind...................... 0.03231% tricksun...................... 0.01623% trickrain..................... 0.01274% gravity....................... 0.01157% tricksand..................... 0.00287% allweather.................... 0.00233% fear.......................... 0.00148% trickfear..................... 0.00093% hailstall..................... 0.00062% trickhail..................... 0.00054% Stalliness (mean: -0.383) |# -2.0|# |### -1.5|######### |############### -1.0|###################### |############################ -0.5|############################## |############################# 0.0|####################### |################ +0.5|########### |####### +1.0|#### |## +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%