offense.......................52.00895% weatherless...................43.68870% sun...........................43.61169% rain..........................23.00454% balance.......................22.33204% hyperoffense..................21.05476% multiweather..................14.83285% sunoffense.................... 7.35263% sand.......................... 4.34854% semistall..................... 3.04972% monotype...................... 2.24821% rainoffense................... 1.74651% stall......................... 1.55454% dragmag....................... 1.49002% batonpass..................... 1.24784% sunstall...................... 0.56315% hail.......................... 0.46194% voltturn...................... 0.46069% sandoffense................... 0.34929% choice........................ 0.26969% mononormal.................... 0.22764% monowater..................... 0.22211% monodragon.................... 0.20967% monosteel..................... 0.18088% monoflying.................... 0.17895% monoghost..................... 0.17797% monofire...................... 0.17604% monodark...................... 0.16331% monobug....................... 0.15782% monopsychic................... 0.15406% monofighting.................. 0.11158% monofairy..................... 0.10765% trapper....................... 0.08787% trickroom..................... 0.08658% monopoison.................... 0.08633% monorock...................... 0.06968% rainstall..................... 0.06804% monograss..................... 0.06524% monoelectric.................. 0.05663% sandstall..................... 0.05541% monoground.................... 0.05075% monoice....................... 0.04159% tailwind...................... 0.03489% hailoffense................... 0.02917% tricksun...................... 0.02434% trickrain..................... 0.01735% gravity....................... 0.01206% tricksand..................... 0.00373% allweather.................... 0.00207% fear.......................... 0.00114% trickfear..................... 0.00065% hailstall..................... 0.00048% trickhail..................... 0.00046% Stalliness (mean: -0.385) |# -2.0|## |#### -1.5|########### |################# -1.0|####################### |############################# -0.5|############################## |############################# 0.0|####################### |################ +0.5|########### |######## +1.0|##### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%