sun...........................68.64323% offense.......................44.99534% hyperoffense..................25.30199% rain..........................25.14634% balance.......................22.63840% weatherless...................21.58355% multiweather..................17.50152% sunoffense....................14.18103% semistall..................... 4.32472% stall......................... 2.73955% sand.......................... 2.24276% dragmag....................... 2.14965% rainoffense................... 1.98139% sunstall...................... 1.43391% batonpass..................... 0.84195% monotype...................... 0.70219% voltturn...................... 0.34393% sandoffense................... 0.13635% choice........................ 0.13289% trickroom..................... 0.11509% sandstall..................... 0.10311% monodragon.................... 0.09453% monowater..................... 0.08386% rainstall..................... 0.08363% monoflying.................... 0.08003% hail.......................... 0.07686% tricksun...................... 0.06608% monosteel..................... 0.06542% monoghost..................... 0.06535% monodark...................... 0.06196% trapper....................... 0.05072% monoground.................... 0.04328% monobug....................... 0.04269% trickrain..................... 0.04085% mononormal.................... 0.03266% tailwind...................... 0.03220% monopsychic................... 0.03051% monofairy..................... 0.02913% monofire...................... 0.02706% monofighting.................. 0.01982% gravity....................... 0.01676% hailoffense................... 0.01396% monopoison.................... 0.01093% monorock...................... 0.01067% monoice....................... 0.00820% monoelectric.................. 0.00649% monograss..................... 0.00509% tricksand..................... 0.00349% fear.......................... 0.00036% trickfear..................... 0.00024% allweather.................... 0.00006% trickhail..................... 0.00002% hailstall..................... 0.00000% Stalliness (mean: -0.365) |# -2.0|## |###### -1.5|################ |#################### -1.0|############################ |############################## -0.5|############################ |########################### 0.0|###################### |################# +0.5|############## |########## +1.0|###### |#### +1.5|#### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%