sun...........................82.61944% offense.......................39.45084% hyperoffense..................24.92949% balance.......................24.71262% rain..........................19.21024% sunoffense....................18.51743% multiweather..................15.96367% weatherless...................11.95476% semistall..................... 6.12353% stall......................... 4.78352% dragmag....................... 2.80330% sunstall...................... 2.37845% sand.......................... 2.33690% rainoffense................... 0.96755% batonpass..................... 0.55961% voltturn...................... 0.28940% monotype...................... 0.20769% sandstall..................... 0.16311% trickroom..................... 0.12994% tricksun...................... 0.09435% rainstall..................... 0.08587% choice........................ 0.07018% sandoffense................... 0.05002% monoground.................... 0.04279% trickrain..................... 0.03965% monoflying.................... 0.03112% trapper....................... 0.02781% gravity....................... 0.02065% hail.......................... 0.02058% monodragon.................... 0.01912% monowater..................... 0.01882% monosteel..................... 0.01541% monoghost..................... 0.01516% monobug....................... 0.01474% monodark...................... 0.01014% mononormal.................... 0.00920% monofire...................... 0.00815% monofairy..................... 0.00783% tailwind...................... 0.00583% monofighting.................. 0.00556% monopsychic................... 0.00495% hailoffense................... 0.00420% monorock...................... 0.00382% monopoison.................... 0.00168% monoelectric.................. 0.00157% monoice....................... 0.00101% monograss..................... 0.00049% tricksand..................... 0.00026% fear.......................... 0.00003% trickfear..................... 0.00003% trickhail..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.250) |# -2.0|### |##### -1.5|################## |##################### -1.0|############################## |############################# -0.5|########################### |######################## 0.0|####################### |################## +0.5|################ |############# +1.0|########## |###### +1.5|####### |### +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.38%