weatherless...................95.44522% offense.......................44.53335% balance.......................38.22113% hyperoffense.................. 9.65013% voltturn...................... 5.83919% semistall..................... 5.31178% stall......................... 2.28362% rain.......................... 2.08297% hail.......................... 1.63449% monotype...................... 1.46225% trickroom..................... 0.77261% sun........................... 0.73823% choice........................ 0.49373% rainoffense................... 0.25730% monobug....................... 0.23783% monofighting.................. 0.19521% monowater..................... 0.16943% monopoison.................... 0.15382% sand.......................... 0.12207% monoice....................... 0.11383% mononormal.................... 0.10839% monodark...................... 0.10734% monorock...................... 0.10418% trickhail..................... 0.10103% sunoffense.................... 0.09524% monoflying.................... 0.06718% monoghost..................... 0.06490% hailoffense................... 0.06262% tailwind...................... 0.05893% monofire...................... 0.05595% dragmag....................... 0.05227% monoelectric.................. 0.04981% monograss..................... 0.04332% monoground.................... 0.03332% monosteel..................... 0.03034% monopsychic................... 0.02999% hailstall..................... 0.02841% monodragon.................... 0.02491% multiweather.................. 0.02263% monofairy..................... 0.02052% rainstall..................... 0.00807% trapper....................... 0.00526% tricksun...................... 0.00526% sandoffense................... 0.00403% sandstall..................... 0.00281% gravity....................... 0.00246% sunstall...................... 0.00228% tricksand..................... 0.00035% trickrain..................... 0.00018% Stalliness (mean: -0.048) -2.0|# |## -1.5|##### |######## -1.0|############# |################## -0.5|######################## |############################## 0.0|############################## |########################## +0.5|##################### |############## +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.47%