weatherless...................96.31324% offense.......................43.89097% balance.......................36.23511% hyperoffense..................11.38462% voltturn......................10.85390% semistall..................... 5.42826% stall......................... 3.06103% hail.......................... 1.68914% rain.......................... 1.56322% trickroom..................... 0.85230% choice........................ 0.68378% monotype...................... 0.53446% rainoffense................... 0.48897% sun........................... 0.37644% monofighting.................. 0.18571% trickhail..................... 0.16193% dragmag....................... 0.13807% tailwind...................... 0.13399% hailoffense................... 0.11244% monowater..................... 0.08062% sunoffense.................... 0.06864% monobug....................... 0.06692% sand.......................... 0.06124% monoflying.................... 0.05444% monopoison.................... 0.03059% monorock...................... 0.02042% monoghost..................... 0.01992% hailstall..................... 0.01946% monoice....................... 0.01647% monosteel..................... 0.01420% monodark...................... 0.01273% mononormal.................... 0.01051% monoground.................... 0.00562% monopsychic................... 0.00507% monodragon.................... 0.00483% monoelectric.................. 0.00419% sunstall...................... 0.00389% multiweather.................. 0.00329% monofire...................... 0.00290% monograss..................... 0.00198% trapper....................... 0.00159% monofairy..................... 0.00080% trickrain..................... 0.00071% rainstall..................... 0.00068% gravity....................... 0.00067% sandoffense................... 0.00020% tricksun...................... 0.00005% sandstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.062) -2.0|# |## -1.5|####### |########## -1.0|############# |#################### -0.5|######################### |############################## 0.0|############################# |######################### +0.5|###################### |############## +1.0|######### |###### +1.5|## |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%