weatherless...................95.04406% offense.......................43.59881% balance.......................37.60745% hyperoffense..................11.75199% voltturn...................... 5.97679% semistall..................... 4.88978% hail.......................... 2.37520% stall......................... 2.15197% rain.......................... 1.94351% monotype...................... 1.07723% trickroom..................... 0.86545% choice........................ 0.79471% sun........................... 0.53966% rainoffense................... 0.27378% monobug....................... 0.14937% monowater..................... 0.14064% trickhail..................... 0.13356% hailoffense................... 0.12670% monopoison.................... 0.12420% sand.......................... 0.11276% mononormal.................... 0.10776% monofighting.................. 0.10194% sunoffense.................... 0.09882% monodark...................... 0.08301% monorock...................... 0.08010% tailwind...................... 0.07781% monoice....................... 0.07281% monoghost..................... 0.05929% monofire...................... 0.05846% dragmag....................... 0.03682% monosteel..................... 0.03245% monoflying.................... 0.03141% hailstall..................... 0.03079% monoelectric.................. 0.02996% monofairy..................... 0.02517% monopsychic................... 0.02372% monograss..................... 0.01935% monoground.................... 0.01914% multiweather.................. 0.01519% gravity....................... 0.00957% monodragon.................... 0.00832% rainstall..................... 0.00728% sandstall..................... 0.00354% trapper....................... 0.00229% trickrain..................... 0.00187% tricksun...................... 0.00166% tricksand..................... 0.00083% sandoffense................... 0.00042% Stalliness (mean: -0.092) -2.0|# |## -1.5|##### |########### -1.0|############# |################## -0.5|######################### |############################ 0.0|############################## |########################### +0.5|#################### |############## +1.0|######## |##### +1.5|## |## +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.47%