weatherless...................95.10469% offense.......................43.34018% balance.......................37.20659% hyperoffense..................12.30221% voltturn...................... 6.56946% semistall..................... 4.88171% hail.......................... 2.53720% stall......................... 2.26931% rain.......................... 1.81696% trickroom..................... 0.94897% monotype...................... 0.80258% choice........................ 0.79519% sun........................... 0.45899% rainoffense................... 0.27395% hailoffense................... 0.14405% trickhail..................... 0.14281% monowater..................... 0.10795% monobug....................... 0.09988% monopoison.................... 0.09555% sand.......................... 0.09473% sunoffense.................... 0.09368% tailwind...................... 0.08541% monofighting.................. 0.08188% mononormal.................... 0.07218% monodark...................... 0.06471% monorock...................... 0.05976% monoice....................... 0.05934% monofire...................... 0.05084% monoghost..................... 0.03977% hailstall..................... 0.03874% dragmag....................... 0.03834% monosteel..................... 0.02396% monoflying.................... 0.02277% monoelectric.................. 0.01800% monofairy..................... 0.01707% monopsychic................... 0.01386% multiweather.................. 0.01258% monoground.................... 0.01211% monograss..................... 0.01186% gravity....................... 0.00861% monodragon.................... 0.00511% rainstall..................... 0.00479% sandstall..................... 0.00317% trickrain..................... 0.00158% tricksun...................... 0.00142% trapper....................... 0.00101% tricksand..................... 0.00068% sandoffense................... 0.00029% Stalliness (mean: -0.097) -2.0|## |## -1.5|##### |########### -1.0|############## |################## -0.5|######################### |############################ 0.0|############################## |########################### +0.5|#################### |############## +1.0|######## |##### +1.5|## |## +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.46%