weatherless...................95.24228% offense.......................41.38872% balance.......................34.80485% hyperoffense..................15.54905% voltturn...................... 7.87547% semistall..................... 4.95787% hail.......................... 3.30021% stall......................... 3.29950% rain.......................... 1.25187% choice........................ 1.15731% trickroom..................... 1.07987% rainoffense................... 0.23603% monotype...................... 0.20247% hailoffense................... 0.19047% sun........................... 0.16726% tailwind...................... 0.12407% trickhail..................... 0.10436% hailstall..................... 0.09804% dragmag....................... 0.05540% sand.......................... 0.03889% monoice....................... 0.03507% monorock...................... 0.03498% monofighting.................. 0.03294% sunoffense.................... 0.03267% monowater..................... 0.02090% monofire...................... 0.01869% monopoison.................... 0.01296% monoghost..................... 0.01075% monobug....................... 0.00926% mononormal.................... 0.00923% monodark...................... 0.00868% monosteel..................... 0.00732% gravity....................... 0.00332% monoelectric.................. 0.00103% monoground.................... 0.00087% monopsychic................... 0.00075% multiweather.................. 0.00050% tricksun...................... 0.00042% rainstall..................... 0.00033% monofairy..................... 0.00025% monoflying.................... 0.00015% monodragon.................... 0.00013% trickrain..................... 0.00008% trapper....................... 0.00007% monograss..................... 0.00004% sandstall..................... 0.00001% sandoffense................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.128) -2.0|#### |#### -1.5|######## |############## -1.0|################ |################### -0.5|########################## |############################# 0.0|############################## |############################ +0.5|##################### |################ +1.0|######## |###### +1.5|## |### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%