weatherless...................71.39486% offense.......................52.56704% balance.......................23.21619% hyperoffense..................19.08384% sun...........................17.60334% rain..........................11.66471% monotype......................11.03632% multiweather.................. 7.18642% sand.......................... 5.67774% batonpass..................... 3.56274% semistall..................... 3.11861% mononormal.................... 3.08442% stall......................... 2.01432% monoflying.................... 1.71806% sunoffense.................... 1.65787% choice........................ 1.12004% monopsychic................... 1.07364% hail.......................... 1.00584% monowater..................... 0.91120% rainoffense................... 0.83208% voltturn...................... 0.76113% monodark...................... 0.69056% monodragon.................... 0.68440% dragmag....................... 0.67603% monosteel..................... 0.66865% monobug....................... 0.65786% monofairy..................... 0.65612% monofire...................... 0.55912% sandoffense................... 0.55260% monoghost..................... 0.52218% monorock...................... 0.48116% monoelectric.................. 0.45102% monofighting.................. 0.43462% swagplay...................... 0.43076% monograss..................... 0.39496% monoground.................... 0.33855% monoice....................... 0.31027% monopoison.................... 0.30812% trapper....................... 0.26997% sunstall...................... 0.13237% sandstall..................... 0.10395% hailoffense................... 0.07431% trickroom..................... 0.07324% tailwind...................... 0.06558% rainstall..................... 0.03832% hailstall..................... 0.01460% trickhail..................... 0.01396% tricksand..................... 0.00609% gravity....................... 0.00530% allweather.................... 0.00315% fear.......................... 0.00243% tricksun...................... 0.00208% trickrain..................... 0.00186% trickfear..................... 0.00122% sandfear...................... 0.00036% Stalliness (mean: -0.362) -3.0|# |# -2.0|## |######## -1.0|#################### |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.96%