offense.......................48.02802% sun...........................46.83797% weatherless...................43.49180% hyperoffense..................21.89821% balance.......................20.53106% rain..........................17.54128% multiweather..................10.07881% sunoffense.................... 6.68959% semistall..................... 5.51201% stall......................... 4.03071% monotype...................... 3.70295% batonpass..................... 3.55829% sand.......................... 2.19239% swagplay...................... 1.60718% rainoffense................... 1.58674% choice........................ 1.16248% sunstall...................... 0.87800% monofairy..................... 0.81386% monoflying.................... 0.74222% monosteel..................... 0.71197% monodragon.................... 0.59594% mononormal.................... 0.55715% sandstall..................... 0.45114% dragmag....................... 0.44243% monodark...................... 0.38283% monofire...................... 0.35310% trapper....................... 0.27732% voltturn...................... 0.24627% monoground.................... 0.20061% monowater..................... 0.16532% monopsychic................... 0.12212% sandoffense................... 0.08850% monobug....................... 0.08779% trickroom..................... 0.07262% trickrain..................... 0.06150% monograss..................... 0.05586% monoelectric.................. 0.05539% tricksun...................... 0.05358% hail.......................... 0.04869% monoice....................... 0.04853% tailwind...................... 0.04341% monorock...................... 0.04200% monoghost..................... 0.03391% monopoison.................... 0.02594% monofighting.................. 0.02412% rainstall..................... 0.01924% hailoffense................... 0.00214% tricksand..................... 0.00110% trickhail..................... 0.00017% hailstall..................... 0.00017% fear.......................... 0.00011% allweather.................... 0.00010% gravity....................... 0.00009% trickfear..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.295) -3.0| | -2.0|## |########### -1.0|###################### |############################## 0.0|################# |########### +1.0|####### |### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.93%