weatherless...................78.61330% offense.......................54.89466% balance.......................22.57745% hyperoffense..................18.55250% sand..........................13.82142% sun........................... 5.49589% semistall..................... 2.70451% monotype...................... 2.67549% rain.......................... 2.06271% sandoffense................... 1.97315% voltturn...................... 1.45155% dragmag....................... 1.38995% stall......................... 1.27088% hail.......................... 1.21671% multiweather.................. 1.15036% batonpass..................... 0.99853% sunoffense.................... 0.67625% sandstall..................... 0.50950% monodark...................... 0.39092% monopoison.................... 0.37395% trickroom..................... 0.28009% monowater..................... 0.25912% mononormal.................... 0.24040% rainoffense................... 0.21294% monoghost..................... 0.19297% monobug....................... 0.18248% tailwind...................... 0.16551% swagplay...................... 0.14304% monosteel..................... 0.13206% monofire...................... 0.12850% monoice....................... 0.11458% monopsychic................... 0.11308% monoflying.................... 0.10360% monofighting.................. 0.08587% monofairy..................... 0.06915% gravity....................... 0.06690% monoground.................... 0.06640% monograss..................... 0.06490% hailoffense................... 0.06191% monoelectric.................. 0.06016% monorock...................... 0.05292% trapper....................... 0.05142% monodragon.................... 0.04943% tricksand..................... 0.02996% trickhail..................... 0.01148% sunstall...................... 0.01123% allweather.................... 0.01123% rainstall..................... 0.00449% hailstall..................... 0.00300% Stalliness (mean: -0.370) -2.0|# |#### -1.5|######## |############# -1.0|##################### |########################### -0.5|############################## |############################ 0.0|###################### |############### +0.5|########### |###### +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%