offense.......................61.37003% weatherless...................47.68165% balance.......................33.82459% sun...........................24.34331% sand..........................20.95775% rain.......................... 5.49018% hyperoffense.................. 4.32361% trickroom..................... 2.79770% hail.......................... 1.52816% monotype...................... 1.39427% tailwind...................... 0.79973% monopsychic................... 0.73889% monowater..................... 0.49556% semistall..................... 0.45933% trickhail..................... 0.36384% voltturn...................... 0.30493% sunoffense.................... 0.30141% trapper....................... 0.26592% tricksand..................... 0.19284% monofire...................... 0.08028% sandoffense................... 0.03952% monodragon.................... 0.03875% tricksun...................... 0.03529% trickrain..................... 0.03272% stall......................... 0.02245% monorock...................... 0.01301% dragmag....................... 0.01212% monoelectric.................. 0.01064% monopoison.................... 0.00582% monosteel..................... 0.00442% monograss..................... 0.00344% monofairy..................... 0.00292% multiweather.................. 0.00104% gravity....................... 0.00045% monoground.................... 0.00036% monodark...................... 0.00012% monoflying.................... 0.00006% batonpass..................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% rainoffense................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.186) | -1.5| |### -1.0|## |############ -0.5|###### |############################## 0.0|###################### |####### +0.5|######## |## +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 1.07%